Large Rasters¶
The standard segment() workflow loads and processes an image in memory. For large rasters, use tiled processing so each tile can be segmented separately.
The tiled path is currently focused on SLIC segmentation and requires GDAL Python bindings.
Tiled SLIC Segmentation¶
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The function writes intermediate tile outputs and a merged segment file under output_dir.
Masked Processing¶
Pass a binary mask raster to avoid segmenting invalid or out-of-scope areas:
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The mask should align with the source raster grid.
Choosing Tile Size¶
Start with tiles that are large enough to preserve the objects you care about but small enough to keep memory use stable.
Practical starting points:
| Raster size | Starting tile size |
|---|---|
| medium scenes | 512 |
| large scenes | 512 or 1024 |
| memory-constrained runs | 256 |
Increase buffer when visible tile-edge artifacts appear. Larger buffers reduce boundary artifacts but increase processing cost.
When To Use This Path¶
Use tiled segmentation when:
- the standard segmentation path exhausts memory
- a full-scene label image would be too large
- you need to process many scenes with the same settings
Use standard segment() when possible. It is simpler to inspect, debug, and reproduce.